Sol Invictus brings table top RPGs together with a rich, powerful story.
Have you ever wished that you could be a part of the story you’re reading? Now you can with plot-branching novels from Cubus Games. They are fun, adventurous and allows the reader/user to take control of their story and user experience. One such gaming experience is through Sol Invictus.
Sol Invictus is the heavily anticipated sequel to Cubus Games’ Heavy Metal Thunder, also an interactive novel, by science fiction writer Kyle B. Stiff. YOU control the story of wild space fights and invading aliens as the grand saga of Cromulus and his war continues. When the game begins, the story picks up three years after the soldiers of the Black Lance Legion have watched as the Invaders turned their solar system into a desolate wasteland. In Sol Invictus, Cromulus finds that not all humans are willing to take risks and he must struggle to find recruits to help save the universe. The second part of Kyle B. Stiff’s adventure gamebook series is brought to life in Sol Invictus.
Sol Invictus is similar to a gamebook I reviewed a few months ago – Necklace of Skulls. It’s an interesting new trend in iOS games and I’m intrigued about where this format could go. Some of the experience I had with Sol Invictus is similar to a standard table top role playing game. I had a few sections of the story to read and then was given an option to choose from to advance the story. When I tapped on one of the options, I was taken to a new screen that had digital dice for rolling – like you would with a Dungeons and Dragons-type RPG. In fact, Sol Invictus actually referred to the dice rolls as skill checks. In my opinion, it was a very interesting tie-in for the gamebook. Plus, I feel as though this would be of interest to those who enjoy table top RPGs. It’s a way to play without having to get a group of people together.
Some of the other features of Sol Invictus include:
- A powerful, yet accessible sci-fi plot, packed with diverse characters
- Multiple save slots: Play in up to three stories at once
- Rich, branching narrative
Something else I wanted to touch on is the artwork. It’s stunning. Sol Invictus includes brand new artwork from illustrator Marc Gonzalez. While it’s not on every page of the story, it’s visually breathtaking and adds a lot to the gamebook. Plus, while you can successfully play through the game while muted, I wouldn’t recommend it. Sol Invictus comes complete with a full soundtrack with sound effects and a vibrant atmosphere that adds a lot to the game. When you play the game without sound, it’s like eliminating a central character. So, find a good set of headphones and turn up the volume!
For more information, visit http://www.cubusgames.com/sol-invictus.